JSSM, a JavaScript state machine - the FSM for FSL
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    Interface GPUProgrammableStage

    interface GPUProgrammableStage {
        constants?: Record<string, GPUPipelineConstantValue>;
        entryPoint?: string;
        module: GPUShaderModule;
    }

    Hierarchy (View Summary)

    Index
    constants?: Record<string, GPUPipelineConstantValue>
    entryPoint?: string