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Hierarchy

Index

Properties

onafterprint: ((this: WindowEventHandlers, ev: Event) => any)

Type declaration

onbeforeprint: ((this: WindowEventHandlers, ev: Event) => any)

Type declaration

onbeforeunload: ((this: WindowEventHandlers, ev: <internal>.BeforeUnloadEvent) => any)

Type declaration

ongamepadconnected: ((this: WindowEventHandlers, ev: <internal>.GamepadEvent) => any)

Type declaration

ongamepaddisconnected: ((this: WindowEventHandlers, ev: <internal>.GamepadEvent) => any)

Type declaration

onhashchange: ((this: WindowEventHandlers, ev: <internal>.HashChangeEvent) => any)

Type declaration

onlanguagechange: ((this: WindowEventHandlers, ev: Event) => any)

Type declaration

onmessage: ((this: WindowEventHandlers, ev: MessageEvent<any>) => any)

Type declaration

onmessageerror: ((this: WindowEventHandlers, ev: MessageEvent<any>) => any)

Type declaration

onoffline: ((this: WindowEventHandlers, ev: Event) => any)

Type declaration

ononline: ((this: WindowEventHandlers, ev: Event) => any)

Type declaration

onpagehide: ((this: WindowEventHandlers, ev: <internal>.PageTransitionEvent) => any)

Type declaration

onpageshow: ((this: WindowEventHandlers, ev: <internal>.PageTransitionEvent) => any)

Type declaration

onpopstate: ((this: WindowEventHandlers, ev: <internal>.PopStateEvent) => any)

Type declaration

onrejectionhandled: ((this: WindowEventHandlers, ev: <internal>.PromiseRejectionEvent) => any)

Type declaration

onstorage: ((this: WindowEventHandlers, ev: <internal>.StorageEvent) => any)

Type declaration

onunhandledrejection: ((this: WindowEventHandlers, ev: <internal>.PromiseRejectionEvent) => any)

Type declaration

onunload: ((this: WindowEventHandlers, ev: Event) => any)

Type declaration

Methods

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