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Variables

E: number = Math.E
Epsilon: number = Number.EPSILON
EulerC: 0.5772156649015329 = 0.57721566490153286060
Ln10: number = Math.LN10
Ln2: number = Math.LN2
Log10E: number = Math.LOG10E
Log2E: number = Math.LOG2E
MaxPosNum: number = Number.MAX_VALUE
MaxSafeInt: number = Number.MAX_SAFE_INTEGER
MinPosNum: number = Number.MIN_VALUE
MinSafeInt: number = Number.MIN_SAFE_INTEGER
NegInfinity: number = Number.NEGATIVE_INFINITY
Phi: 1.618033988749895 = 1.61803398874989484820
Pi: number = Math.PI
PosInfinity: number = Number.POSITIVE_INFINITY
Root2: number = Math.SQRT2
RootHalf: number = Math.SQRT1_2
gviz_shapes: string[] = ...
named_colors: string[] = ...
shapes: string[] = gviz_shapes

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